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Exercise "Artificial intelligence", created by anonyme (a free exercise to learn English):
Results of the 2 411 people who have taken this test:
Average mark: 34.5 / 100 Share
Latest member with a 100/100 (perfect mark): baboune16 / FRANCE, on Thursday 10 August - 14:35:
"Thanks :)"
They got a perfect mark
Stats (2061 candidates)
Question 1 passed: 23.5 %
Firstly, virtual reality * for fifty years,
Question 2 passed: 24.8 %
and it * in 1950 thanks to the creation and the development of simulators and computers.
Question 3 passed: 83.7 %
In fact, the process is based on an * that is experienced
Question 4 passed: 15.6 %
through *.
Question 5 passed: 22.2 %
Then, in 1991, virtual reality * began to appear.
Question 6 passed: 30.5 %
It was the first time the public * to a game in 3D.
Question 7 passed: 30 %
Actually, we can use innovations in the games * people
Question 8 passed: 26 %
and * from the real world through a video game.
Question 9 passed: 22.6 %
But it is also in the field of journalism that a new possibility * to write newspapers by transcribing an event with a modern three hundred and sixty degree camera.
Question 10 passed: 29.1 %
In the same way, there were major implications for the future of cinema, music, television and sport improving the * of sound and picture.
Question 11 passed: 19.9 %
Artificial intelligence is the simulation of human intelligence processes by machines organised over artificial neural *.
Question 12 passed: 29 %
Nevertheless, now we don't know the real hazard on our body but excessive use created psychological imbalance and * headache.
Question 13 passed: 20.1 %
This access of innovation will enhance more social inequality because robots and machines are expensive.Though, AI can give us *
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